glide in

How to Play: Mouse/Touch: Click and drag backward from the puck to aim and set power, then release to shoot. The longer you drag, the more force you apply. A trajectory line appears during aiming to help visualize your shot path. No additional buttons or complex inputs required,the entire game uses this single intuitive gesture for all interactions.

About glide in

Glide In is a physics puzzle where you slide a puck across a surface into a target hole. You drag back from the puck to set power and angle, then release, and the puck travels based on momentum, friction, and whatever it bounces off. Early levels are flat with a clear line to the hole. Later ones add barriers, slopes, and moving pieces, so a straight shot stops being an option and you have to bank off walls.

How to Play

Drag back from the puck with your mouse or finger. A line shows the direction and roughly how far it will go. Release to take the shot. Each level is one shot into the hole, so you want to aim before you commit.

Look at what's between you and the hole before you drag. Walls and slopes change where the puck ends up, and moving barriers mean the path you see now won't be the path when the puck arrives. On long shots, less power is often safer than more.

Features

- Around 50 levels, with new mechanics introduced as you go
- 3D view with minimal clutter so the physics is easy to read
- Mouse and touch both work for dragging the shot
- Each level unlocks the next when you sink the puck
- Physics covers momentum, friction, and collisions

Tips & Tricks

Start with a gentle shot to see how the puck moves on that surface. Surfaces differ, and a power that works on level 3 can overshoot on level 8.

When there's no direct line to the hole, aim at a wall and let the puck bounce. Bank shots take a few tries to read but they're how most later levels are solved.

If a level feels stuck, try less power than feels right, or a steeper angle. The solution is often the opposite of the obvious shot.

Controls

Mouse/Touch: Click and drag backward from the puck to aim and set power, then release to shoot. The longer you drag, the more force you apply. A trajectory line appears during aiming to help visualize your shot path. No additional buttons or complex inputs required,the entire game uses this single intuitive gesture for all interactions.

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